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Color in illustration can seem mystifying. The grass is green, the sky is blue, but what is the color of something you can't see? What is the color of a feeling? A sound? A concept? Through this workshop, we'll explore the versatility of color and the power of an artist's intention. By wielding intention, assigning meaning to mark, composition, and color, we can start thinking about building a visual language all our own. So, if you're down to get a little weird, get out of your comfort zone, or want to try to push the color in your work to the next level, this could be the workshop for you!
Hey early birds! Start your conference experience with an energizing, collaborative sketchbooking workshop led by illustrator David Habben. Perfect for illustrators, designers, and visual thinkers of all kinds, this session invites you to explore how ideas take shape on the page. You’ll learn how to identify key themes from text and transform them into thoughtful, expressive visual interpretations through drawing. Along the way, participants will share pages, exchange ideas, and engage in meaningful visual dialogue with one another. It’s a chance to loosen up creatively, build momentum, and connect with fellow attendees in a hands-on, inspiring environment. Whether you’re a seasoned sketchbooker or just getting started, this welcoming session will help you see, think, and create in new ways. Be sure to bring your sketchbook and your favorite drawing tools!
Optical animation toys are situated in the history of animation, illustration, science and occult magic of the Victorian era. This workshop will focus on two historically significant devices: the Thaumatrope and the Phenakistoscope. After learning of their history and influence, attendees will have the opportunity to create one or both of these moving picture devices. Suitable for all skill levels, this workshop will explore different modes of storytelling that are activated by movement.
As a freelance illustrator himself, Nate Padavick knows that every illustrator who improves their SEO starts appearing in the same search results he relies on for work. For that reason alone, he strongly advises you not to attend this workshop. In it, Nate reluctantly reveals practical things illustrators can do to make their websites far more discoverable online—the same tactics he uses himself, and would honestly prefer to keep secret. Nate will demonstrate live searches, explain how search engines (and increasingly AI tools) evaluate illustrator websites, and show why some illustrators appear everywhere online while others disappear into the void. Attendees will even receive a checklist of changes they could implement immediately—though Nate sincerely hopes they ignore it.
This presentation provides a model for teaching illustration students how to create children’s media with children instead of for children developed for the course, "The Narrative Art of the Picturebook," at the Sam Fox School of Design and Visual Arts. It will detail a method of critiquing picturebooks in a nursery school setting adapted from Megan Dowd Lambert’s Whole Book Approach and share examples of how children’s feedback shapes student work. This pedagogical method demonstrates how children can provide creative insights that traditional studio critiques preclude. Most crucially, this presentation reframes the prevailing model that positions children as passive recipients of visual media, and instead situates them as capable co-creators by applying Marah Gubar’s “kinship” model to the picturebook illustration process. It urges instructors of children’s illustration to use collaborative testing as a tool to foster more reciprocal relationships between students and the children for whom they illustrate.
We created the figure drawing class we wish we’d had when we were in school. Semester after semester, we've seen our illustration and animation students struggle with their figure drawing skills. Many of the struggles our students encounter are the same hangups we faced ourselves as students. Figure drawing class needed an update. In this talk, we present a re-imagining of the foundational figure drawing class that combines traditional life-drawing methods with modern technology and influences from the worlds of comics, character design, film, and animation. We'll discuss course structure, assignments, and an innovative multi-instructor classroom approach.
Despite the temptation to see illustration as an eternal practice as old as cave painting, the field is decidedly modern, elementally tied to printing, publishing in vernacular languages, and rising literacy rates from the fifteenth century. During the first third of the nineteenth century, approaches for combining text and images in pamphlets and books evolved haphazardly. The metal engravings plopped into the new literary annuals of the 1820s— diminutive gift books marketed to genteel women as Christmas presents—were added to increase their appeal. Self-conscious editors began to commission textual illustrations (meaning commentaries) to explain or enliven the pictures, typically portraits or landscapes. Caricaturists were engaged to create book projects and writers commissioned to “write up to” or respond to images, as was true of Thomas Rowlandson’s Tours of Dr. Syntax (1810-12) with text by Willam Combe. Finally the rise of the novel inspired publishers to contemplate the inclusion of pictorial embellishments, comprehensively undertaken by Thomas Cadell’s “Opus Edition” of Walter Scott’s Waverly novels, 1829-1833.
In such a fluid environment did new publishers Chapman and Hall undertake to publish what would become The Posthumous Papers of the Pickwick Club (issued 1836-37), simultaneously commissioning established caricaturist Robert Seymour and the young writer Charles Dickens, a pairing which would end in tragedy for one, and dramatic success for the other—in the process shaping the power dynamics of serialized fiction illustration which would prevail for the next 150 years. This paper will address the use of historical printed matter in an archival setting to investigate the serial format of fascicles, or monthly pamphlets, to enable graduate students to study: an illustrated reading experience as defined in the 1830s; an editorial process from a primary source; the rise of advertising in serial formats; the appearance of Sam Weller as a character in Volume 4 which saved a sagging project; the role played by H.K. Browne, or “Phiz,” who would become a primary illustrator to Dickens across many projects; the growth of Dickensiana; the symbiotic relationship between the magazine and book publishing businesses; and the historical phenomenon of the popular “hit series,” pioneered through fascicle publishing.
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This presentation explores how a personal comic making practice evolved into a study on how and why comic makers use animal characters in autobiographical narratives about everyday life.
Many recipe books and food packaging in the market today rely on highly stylized food photography, lengthy instructions, and creating experiences that are appealing but often out of reach, ultimately alienating readers. This session advocates the use of illustrations in recipe books and packaging designs as a richer, more engaging method to retain cultural authenticity while also enhancing interactivity. Using my thesis on Konkani culinary traditions in India as a primary case study along with visual analysis, I demonstrate how illustration can overcome language barriers, weave cultural narratives, and humanize ingredients by celebrating their imperfections. I will also examine successful illustrated representations of food, from recipe books to packaging design, to understand comprehension and emotional resonance across different formats. Ultimately, I aim to inspire the use of illustration as a dynamic tool for cultural preservation and education, proposing applications in heritage projects, inclusive designs, and digital culinary platforms.
From fashion, to marketing, publishing and beyond, there is not a creative industry in the 21st century that does not reference or employ hip hop aesthetics. This presentation will illuminate how the emergence of Hip Hop culture in 1973 was visually elevated by a community of Black illustrators, both trained and untrained, who created a new language now recognized as a global illustration style. It will provide context and proof of the invaluable contributions these artists have made to the illustration industry, and to the wider global creative culture.
This session brings together board members from the Society of Publication Designers for a candid conversation about working with illustrators in today’s editorial landscape. Representing newspaper, newsstand magazine, and nonprofit print and digital publishing, the panel will share insights into their workflows, visual needs, commissioning processes, and what makes an illustrator stand out in each space. Following the discussion, illustrators will be invited to engage directly with the panel, asking questions and gaining practical advice on pitching, collaboration, and building professional relationships. This interactive session is designed to foster dialogue and provide actionable guidance for illustrators.
Anything can be a comic if you are willing to put it into panels. This includes contemplative comics, poetry comics, memoir comics, wordless comics. The paneled format can feel like the marathon of the drawn world—so many decisions to make, details to juggle—wrangling narration, speech bubbles and characters into tiny repetitive squares or shapes. In this workshop, attendees will be guided through different format choices on the spot, making quick decisions and trying several iterations to discover which they like best. Being able to see the choices others are making, including the borrowing and swapping of ideas, is also an important part of the experience.
Practice sketching a model in dramatic costumes from different eras and fantastical realms. Explore body gestures, clothing folds, differing textures and details. Consider the potential applications for fashion, narrative, and character design. Any level of stylization is welcome, as well as traditional or digital media. Attendees are encouraged to bring their own sketchbooks and favorite drawing tools or tablets and can work in color or black and white. Easels are available. Poses will range from 1-5 minute gesture sketches and 10-20 minute drawings.
Paper Clay Pinch Pot is a workshop for illustrators who want to investigate 3D easily. Paper clay is simple to use yet it affords many opportunities to get off the page without expensive kilns or glazes. In this workshop. Make imaginary nature, characters or everyday objects. Attendees will have tools, water and paper clay material available to them, but mostly you’ll be using your hands to make shapes. The short dry time will allow attendees to pick up their piece at the end of the conference to take home and color with gouache, watercolor, colored pencil or just leave white. Complete instructions on sealing your piece will be provided.
An introduction to conceptual collage and their direct application to posters with David Plunkert and Mirko Ilic. You'll learn to illustrate posters using simple tools like pens, pencils, ink, combined with collage. We’ll also explore the power of humor, wit, and conceptualization in poster design.
This workshop will introduce the basics of printing multi-color artwork on the Risograph. Attendees will have the opportunity to create new artwork and make their own 2-color Risograph print using the scanner bed and our library of colors. We'll print short editions of everyone's prints to share and take home.
Sketchbook parties are ANALOG! Now more than ever, it’s important for your humanity to shine through in your work. Physical materials invite the micro-decisions we call happy accidents. We’ll provide a range of materials for experimentation, and you’re welcome to bring old favorites or impulse buys you’ve been meaning to try. Sketchbook parties are IMPORTANT! A sketchbook is a place to experiment and grow without the pressure of judgment. Unlike deadline-driven illustration, you don’t have to make something amazing every time. That freedom helps you discover new ideas and aesthetics. Sketchbook parties are SOCIAL! With social media feeling less social every day, it’s a good time to lean into IRL connection, drawing alongside new or old friends in a format you can bring back to your own community. Sketchbook parties are ABOUT YOU! There’s no single right way to keep a sketchbook. We’ll share approaches, and you’ll choose your own path.
Join this colorful gouache workshop with illustrator Mirna Stubbs. New to gouache? Mirna will go over the unique properties of water-soluble and Acryla gouache. Artists will explore storytelling through painting with gouache and incorporating color paper. All materials will be provided, but feel free to bring your own favorite brushes and sketchbooks.
Drawing from my experience as a cartoonist and educator, and grounded in my research into works like Nick Drnaso’s Sabrina, this talk examines how visual silence invites reflection, tension, and ambiguity, allowing students to approach storytelling not as a march toward plot, but as an experience. Ultimately, silence in comics is a form of invitation, a moment where the artist steps back and allows the reader to enter. In teaching students to embrace this space, we prepare them not only to make stronger visual stories but to become more empathetic, attentive readers and makers.
In this presentation, I will explore how "Esperancita’s Mostly True Memoir" bridges creative practice, academic research, and pedagogy. I will demonstrate how visual storytelling can engage students in nuanced conversations about migration, identity, and memory, while fostering empathy and self-expression. The project offers a model for research and art-making as a socially engaged and personally transformative act. I’ll reflect on how storytelling through illustration can be used to surface lived experience, foster empathy, and create space for culturally responsive dialogue. For me, this work isn’t just a book; it’s a love letter to Colombia, the home we were forced to leave, and a gift I didn’t know I needed: a way back to myself.
This presentation shares a classroom model that adapts Carl Jung’s active imagination and other contemporary visualization practices into a working method of visual research. Through guided exercises based in memory, dream, and observation, students generate written and sketched artifacts: raw material they shape into grounded characters, environments, and concepts. Developed through the continuing education course, Active Imagination: Ideation Process for Creatives at Minneapolis College of Art and Design in 2022 and later refined in undergraduate illustration projects at Pratt Institute and Queens College, CUNY, the approach strengthens skills essential to a sustainable studio practice, including attention, associative thinking, and ideation. This session shares prompts, student examples, and reflections on applying the method in diverse educational contexts.
Literary critic and feminist theorist Gayatri Spivak defines education as a non-coercive rearrangement of desire. This presentation will show how I translated my graduate school research into the classroom to teach students how to broaden their media literacy skills, navigate professional environments, and most importantly, help them discover what they love; as self-awareness is the key to discovering your visual voice.
This talk focuses on my career as an artist, author, educator, and agent, with examples of how my creative work fuels and informs pedagogy.
Motion Commotion is a curated showcase of standout animation and motion shorts, lighting up the screen at the historic Parkway Theatre. Settle in for an inspiring, high-energy program of boundary-pushing work—an unforgettable night of storytelling in motion.
Grab a large coffee and your laptop/iPad and join me for a hands-on, early-morning workshop exploring expressive, illustrative typography. We’ll dive into vintage type specimens as a source of inspiration and use them to create fresh, original typographic compositions. Along the way, we’ll experiment with applying illustration principles to letterforms—pushing words beyond communication and into expression. We’ll use found type as well as create our own lettering to push boundaries and explore some practical applications. Having spent much of my career working in the space between graphic design and illustration, I’ll share practical tips, techniques, and resources to help you bring more personality and impact to your typography.
In this workshop attendees will dip their toes into the wonderful world of watercolors utilizing a variety of simple watercolor techniques to create their images. Watercolors are a fluid medium that encourage exploration through experimentation and are additionally great for tapping into our inner whimsy and curiosity. Additionally, attendees will create a personal watercolor guide exploring wet brush and dry brush techniques, and canvas techniques in an illustrated pattern. Attendees are encouraged to bring their sketchbooks and some favorite drawing tools—pens are encouraged! Watercolors, watercolor paper and colored pencils will be provided.
Living a creative and productive life centered around a sketch book, digital device, desk, or small-scale work area can be liberating for your mind, but hard on your body. Hours of daily drawing can lead to repetitive stress injuries, eye strain, stress, and all sorts of pain. This workshop explores the relationships between your creative environment, tools, hand/wrist alignment, and posture when working with traditional media or digital equipment. Learn some ergonomics hacks and how to prevent eye strain. Explore ways to make drawing and writing postures easier on your body. Practice some self-care techniques that will loosen tight muscles and reduce stress.
This is a reflective and meditative exercise that will loosen you up and allow you to fall into a rhythm of playful mark making and color exploration. It's designed to feel like a deep inhale and slow exhale. Paint Sticks are a fairly inexpensive material that work best on regular computer paper. They're a chunky, tempera-based material that feel like drawing with lipstick. Working quickly and not overthinking seems to generate the best results. “Paint” fast, edit later. During the session we will explore the feel of Paint Sticks and craft a book of mini abstract landscapes filled with light, luminosity and daydreams.
Illustration isn’t just drawing, it’s telling a story through pictures. In this workshop, we will approach storytelling basics from the perspective of picture making and symbols. Find the seeds of tales you want to tell and the visual metaphors you need to tell them. If you’re an illustrator intimidated by storytelling and looking for a place to start, or maybe you are just looking for a fresh perspective on story, this is for you!
While some books and zines may be made for an audience to view from a distance, most are meant to be held, browsed, flipped through, and read, providing an intimate physical exchange of ideas. Paginated Forms: A Book and Zine Workshop is structured in two parts. In the morning, we'll cover six zine forms, with variations and adaptations that change even the simplest forms into surprising interactive experiences. In the afternoon, we'll make miniature sewn multi-signature hardcover books using a process that can be applied to books of any size. Whether the intent of your future book and zine projects are to create work for yourself, or you know they are meant to share or sell, this workshop will be a practical starting point that allows you to transform your creative work into physical forms that you're excited to share with others.
Special Collections can be a powerful tool for both teaching students about research and inspiring them in the studio. Washington University in St. Louis fosters a unique collaboration that enables students in the MFA in Visual Culture (MFA-IVC) program to utilize this tool and learn to take advantage of the plentiful resources discovered through research and practice in the archive.
Working with archival collections provides students with a tangible connection to the past and a potential source of inspiration for new work. They can also reveal understudied narratives and allow us to center lesser known histories. Ren Galeno mined archives for her graphic narrative Searching for Maura (2023), which attempted to recover the life story of an indigenous Filipino woman from Suyoc, who had been brought to the United States as part of the 1904 World’s Fair in St. Louis. Using this project and Galeno’s process videos in the classroom helps demonstrate how illustrators can mine archival resources and shed light on untold stories. My presentation will further describe how I use archival materials in my art history seminars with a goal of allowing students to combine research and practice as they problem solve ways to make these hidden histories legible to a wider public.
This session explores how a professional artist residency can serve as a catalyst for research-based illustration pedagogy through collaboration with a museum. In 2023, I served as Illustrator-in-Residence at the International Museum of Surgical Science in Chicago, where my exhibition examined themes of bodily autonomy and systemic bias in medical history. Building on that experience, I developed a course partnership between the museum and my undergraduate illustration students at Columbia College Chicago. Students engaged directly with curators and collections, conducting visual research to create illustrations that reinterpreted historical and scientific narratives for contemporary audiences. The collaboration culminated in Echoes of the Collection: Artists in Conversation, a two-month exhibition of student work at the museum. This session highlights the pedagogical potential of museums as active learning environments that offer alternative opportunities for student projects—spaces where research, storytelling, and creative practice intersect to foster deeper conceptual and visual inquiry.
My early education in design, rooted in a Bauhaus-influenced system, emphasized clarity, utility, and serving the needs of a client. Design, I was taught, was not personal; it was functional. The aesthetic decisions and narratives in my early work were often dictated by external expectations.
Pursuing an MFA in Illustration Practice shifted my perspective. I found myself in an environment where personal narrative wasn’t just permitted: it was central. This led me to confront a question I had never asked before: What happens when I turn my gaze inward and begin to illustrate my own memories, not as fleeting sketches, but as deliberate, structured narratives?
My thesis project, Finding Emo, explores how personal memory can serve as a narrative framework in illustration. This paper reflects on the ways in which personal archives and our emotional histories can be used to construct visual narratives that are both introspective and universal.
Based on the research done for her MFA thesis, Lottie Caiella shares her belief that mothers have all the makings of a great artist, and why their art is important for the world around us. Lottie shares her experiences of working in the industry and in higher ed as an artist and mother, and makes the case for how we can better uplift mother-artists in our communities.
The ‘imaginary friend’ can be a powerful visual metaphor in illustrated narratives—a phenomenon born from the imaginary and the unconscious mind—illuminated by picture book makers and their uncanny creations. Following a thread of scientific theory into artistic practice, while analyzing the benefits of imaginative play and fantasy in readers, this presentation explores the value of the liminal nature of the imaginary friend in children’s literature. Through this research, paired with an accompanying thesis project, “Home is a Dream,” as case study, the author argues for the imaginary friend as a doorway for young readers to engage with the world of picture books in unique and insightful ways.
This presentation explores the pedagogical potential of virtual co-learning platforms as inclusive alternatives to scaling student bodies in illustration classrooms. Based on a curriculum taught to 455 sophomore creative arts and design students, the study initially examined whether digital platforms could replicate the social and collaborative value of physical studios. The most significant outcome of the virtual class was fostering an inclusive learning environment for our creative students in a large cohort.
The project highlights the evolving role of digital media in teaching creativity. It shares a critical examination of the pedagogical challenges and affordances of virtual learning platforms, student feedback, and proposes key takeaways for shaping illustration classrooms beyond physical norms. It offers practical ideas for rethinking teaching spaces and broader questions about what a studio can be and who it is for.
This workshop is an opportunity to get a crash course in comics through silly drawings and collaboration with fellow ICON attendees. Together, we'll solve creative problems together through a series of short-form comic prompts. These exercises often lead to weird, goofy comics that get the people out of their own heads and allow them to enjoy using comics as a way to connect with their peers and draw for fun, while also getting to know the language of comics!
Drawing is important, but keeping a daily practice is hard. In this hands-on, 3-hour workshop based on Tom Froese's book "Drawing Is Important" (Rockport, 2026), you'll draw your way through a series of guided exercises designed to break creative block and reconnect you with the joy of drawing. Using Uglybooks sketchbooks and paint pens (provided), we'll start by drawing from in-class inspiration, and then head outdoors for some plein air sketching. We finish by drafting a personal Daily Drawing Plan to keep your practice going. Learn Tom's imperfect approach to sketchbooking while making good friends and good memories! You'll leave with a sketchbook with drawings made at ICON13, a concrete plan for continuing your practice, and a renewed conviction that yes, drawing is important. Sketchbooks provided courtesy of Uglybooks.
Illustrators often wonder what it actually means to work with an agent and whether representation is the right path for their career. In this interactive session, Margo Tantau offers a candid, behind-the-scenes look at the artist-agent relationship. Drawing on years of experience as an art director, entrepreneur, and product developer, and now representing artists at Tantau Studio, she shares what agents actually do, how these partnerships function, and what supports an artist’s success.
An agent is just one part of the picture, not your whole career. This conversation goes beyond pitching and contracts to explore the deeper role a good agent can play through teaching, coaching, creative development, advocacy, and community. Expect real talk, honest insight, and practical takeaways to help you better understand representation and decide what’s right for you.
Picture book illustrator and part-time college educator Elizabeth Lilly talks about the slog of continuing to survive (and attempt to thrive) financially as a freelancer in our industry. Elizabeth has been a working, contracted freelance book illustrator since graduating art school in 2014, but still struggles with money. She shares her income year-by-year since graduation and gets into the thorny questions--how do we pay our bills when our inboxes are empty? What does it mean to accept financial help from partners or family, or take on debt during lean times? How do we fight the crushing pressure financial insecurity can put on our creative spark? Participants will reflect on their own financial journey and enjoy a safe space to share, so we can all stand in solidarity and strip back the taboo of money that keeps us all feeling so alone.
I'm going to do a painting in an hour that will reveal all the techniques I’ve discovered over 40 years as a professional artist. During the demo, I'll be a sitting duck for any and every brilliant and brutal question about the amount of money and worst mistakes I’ve made during my challenging and fulfilling career illustrating for TIME, Rolling Stone, The New York Times, Esquire & Mother Jones; photographing prisons, mental hospitals, Haiti, Nicaragua, and Belfast; delivering my photographs to the Metropolitan Museum of Art and my films to the Sundance Film Festival; capturing portraits and directing music videos for U2, Tom Waits, Metallica, Lou Reed, Ice-T, David Byrne, and Joni Mitchell. After my demo, you’ll all sit your inspired asses down and do a painting as I offer my two cents to make sure you take full advantage of this fascinating and fun opportunity.
This workshop will introduce the basics of printing multi-color artwork on the Risograph. Attendees will have the opportunity to create new artwork and make their own 2-color Risograph print using the scanner bed and our library of colors. We'll print short editions of everyone's prints to share and take home.
The use of generative AI in the arts continues to create great uncertainty around copyright–from questions about what constitutes copyright infringement to how authorship is defined. This uncertainty is impacting artists in a myriad of ways, and legal concerns for artists are evolving rapidly. In this three-hour, interactive workshop, Stephanie Drawdy draws on her dual experience as an artist and attorney to introduce fundamental copyright principles and address the uncertainties around those principles due to the use of generative AI in the arts. Practical concerns for artists are at the heart of this workshop without the legalese. Through guided discussion, collaborative exploration and small group interaction, participants will find out how artists’ rights are expanding or contracting amidst the ever-evolving tech landscape. They will leave with more clarity about copyright and how they might best protect their rights in the AI era.
This session explores how AI can expand—not replace—creative thinking in the illustration classroom. Rather than enforcing or rejecting AI, the assignment presented students with choice: work traditionally, digitally, collaboratively with AI, or not at all. Through a book cover series project using traditional and digital tools alongside platforms such as Firefly, Midjourney, and DALL·E, students compared workflows, tested hybrid methods, and reflected on authorship and creative agency. Some embraced AI for ideation and efficiency, while others questioned or resisted it, revealing meaningful differences in process, control, and intuition. Critiques became a space to evaluate output with and without AI, encouraging critical decision-making, material exploration, and personal voice. This session will share student work, methods, and outcomes, offering practical strategies for guiding AI use in illustration education.
In this presentation, I will discuss a phenomenon I have observed in my continuing education (CE) class, where more than half of my class are mature and older learners. Many of them are retired, with time and freedom to fully engage with the coursework. I will explore their motivations and goals for returning to an art classroom. I will also share how critique functions differently for this continuing education community, the limitations I have encountered with existing pedagogical models, and the insights I learned from my CE students, which I now bring back into my undergraduate classes.
As AI-generated imagery becomes more accessible, illustration classrooms face urgent questions about authorship, ethics, and creative agency. This presentation introduces a pedagogical framework that positions AI not as a threat, but as a tool—when used with intention and transparency. Through classroom research and professional practice, we examine how illustrators can maintain authorship while engaging AI in ideation and iteration phases. Our team—comprising educators, professional illustrators, and researchers—offers a comparative view: from students using AI alongside hand-drawn processes, to professionals training AI models with their own poetic or stylistic voice. We argue that agency can be preserved through two distinct approaches: limiting AI’s role in the workflow or shaping AI to reflect one’s own visual language. The session offers ethical and practical strategies for reframing AI in illustration pedagogy—not as shortcut, but as a site for reflection, authorship, and creative control.
Located in the city of Tucson, Arizona within the Sonoran Desert, the subject of water conservation and effective water usage is a major one. Being situated in a dry, arid environment that directly impacts our way of life, the IDA (Illustration, Design, and Animation) students at The University of Arizona are assigned a project in the first semester of their program that combines illustration, motion design, and AR activation, to create a piece that raises water conservation awareness.
Adobe Illustrator’s pen tool is a foundational method for teaching and creating vector graphics. It functions as a visual “what you see is what you get” system for operating Adobe’s proprietary PostScript page-description language. Illustrator was introduced in 1987, during the first phase of the desktop publishing revolution, advertised with the tagline: “Now A Work of Art Doesn't Have to Be A Lot of Work." But, what exactly is the pen tool and how does it attempt to automate the "work of art"?
“What is the Pen Tool?” applies a materialist analysis to the tools of illustration, demonstrating how automation deskills illustrators by smoothing and standardizing the unruly contours of creative labor.
Popular histories of the desktop publishing revolution characterize the implementation of digital software as democratizing and inevitable. But, contemporaneous accounts reveal that the emergence of our current mode of digital production was continually contested.
In the field of Speculative Design, a picture is worth more than a thousand words. This research investigates the role of illustration as a tool for speculative world-building not just through narrative, but through infrastructural systems: manuals, field guides, diagrams, maps, taxonomies, and other pseudo-functional visual formats that scaffold speculative realities. Rather than illustrating moments within a story, these works visualize the underlying logic, ecosystems, and epistemologies of imagined worlds, inviting audiences to engage with the framework of the unreal.
This project explores a diverse range of examples, ranging from classic references such as Luigi Serafini’s Codex Seraphinianus and Wayne Barlowe’s Expedition, to role-playing game bestiaries and atlases, and contemporary artist-led works, as well as student projects, that take the form of faux prototypes or bureaucratic artifacts. These illustrated systems are often framed with the aesthetics of objectivity, emulating scientific illustration, cartography, or instruction, but subvert their rational veneer to create worlds that feel both tangible and unknowable.
In addition to a critical survey of existing practices, the research includes the development and user-outcomes of an experimental visual interface that enables participants to create their own speculative illustrated systems inviting them to contribute to an evolving archive of fictional infrastructures. This participatory component serves both as a research tool and a pedagogical experiment, exploring how illustrators think through systems, design internal logics, and build meaning through form.
Rather than arguing a single thesis, this research is structured as an inquiry: How can illustration operate as a method of speculative reasoning? What does it mean to draw a world into being through systems and symbols instead of characters or scenes? And how might engaging with unreality in this way enrich illustration education and practice?
Mirko Ilic presents a lecture based on his experience as an illustrator and designer, examining the relationship between creative work and civic responsibility. He reflects on the pursuit of recognition and how it can obscure a deeper sense of purpose, arguing that being a citizen comes before being an illustrator. Drawing largely from his pro bono work and that of other artists, he highlights how socially driven projects have often led to greater impact and recognition than commercial work.
Roadshow is a one-night-only pop-up marketplace celebrating illustration, comics, and art in all its forms. Discover artist books, zines, prints, and handmade objects from a dynamic mix of national and international exhibitors. Free and open to attendees and invited guests, it’s a high-energy evening of browsing, connecting, and collecting.
Matt introduces the biggest project of his 40-year journey through illustration, photography, and filmmaking: a quarter-century in the making, The Imagemaker’s Handbook is a five-volume, 2,000-page practical and philosophical exploration of life and work as a creative professional. An informational and inspirational resource for students, pros, and educators, The Imagemaker’s Handbook explores the evolution from achieving success to maintaining that success, and from surviving burnout to discovering creative rebirth; it shares the challenges and thrills of working with the best magazines, publishers, and musicians, and reveals the strategic tools and philosophical vision to accomplish a demanding, thrilling, and lucrative career that spans a lifetime of not only surviving, but thriving in the pursuit of making art to make a living. With 700,000 words of advice and adventure, it reflects a career that, even after five decades, continues to empower a professionally challenging and personally fulfilling path, still igniting the passion and purpose to discover new opportunities.
Is there really such as a thing as “boundless creativity”? In this exploration of process, struggle, and self-discovery, Britigan reflects on the unexpected value of creative constraints; both external and self-imposed.
Jia Liu explores illustration as a powerful tool for storytelling. Like many illustrators, she has wrestled with the tension between the graphic precision of digital tools and the tactile unpredictability of traditional media. Her true spark comes from seeing images break free of the flat surface into animation and dimensional space. In this session, she shares how she uses story as a foundation to push her work beyond the static page, spanning a variety of outcomes from children’s illustrations and editorial projects to public art and 3D installations.
This talk explores the use of photo-illustration and collage as a decolonial tool for "reassembling" identity. How do we protect the stories that institutions often overlook? Through the accessible, high-impact world of zines and printmaking, collage becomes a frontline tool for social change. This talk examines the intersection of design justice and grassroots activism, showing how photo-illustration can be used to "memorialize" community struggles and triumphs. From Riso-printed protests to gallery-scale collages, we will explore how the "low-fidelity" medium of collage offers a "high-fidelity" impact for cultural preservation and systemic advocacy.
Frank Morrison will dive into the world of working as both a fine artist and an illustrator, exploring the balance required to move between the two. The duality of these practices ripples through each season of my creative life—whether it’s the vibrant, narrative-driven colors of illustration or the structural, compositional depth found in fine art. Surprisingly, they share more in common than most people realize. The discipline learned from both worlds blends together, each strengthening and complementing the other, shaping a fuller and more dynamic artistic voice.
Attendees take the mainstage to present their ideas Pecha Kucha style.
Pedro takes you through all the very unlikely events and completely avoidable mistakes that led him to writing and illustrating his very first graphic memoir, the award winning Mexikid.
David Plunkert shares work from his long career making theatre posters, music videos, comics, museum exhibits, books, and editorial illustrations. He discusses how trying to do everything all the time helps keep creative ideas flowing, and how making politically charged images has become an important part of his practice.
In “The Power of Creative Voice,” Taylor Le shares how a lifetime of storytelling, reinvention and purpose shaped her into both a creative leader and an advocate for artists. As Creative Director at The San Francisco Standard, she has restructured teams, reshaped culture, and driven visual innovation rooted in empathy and systems thinking. Her career has spanned influential roles at The Los Angeles Times, Pacific Standard, Medium, and AFAR Media, where she built resilient creative communities and elevated visual storytelling. Through personal milestones and professional turning points, Taylor discovered that voice is more than self-expression. It is a bridge between personal narrative and collective possibility. In this talk, she explores how struggle brought clarity, how design can drive change and why artists are essential voices in shaping the future. She invites the audience to reclaim their own creative voice as a source of power, advocacy and lasting impact.
Julien Posture draws on 17 months of embedded fieldwork among illustrators, art directors, copyright lawyers, and machine learning scientists in New York City to examine a central question: how do people (and machines) interpret images together and in opposition to one another? Framed through the lens of contemporary anthropology, this talk follows the lives and perspectives of “image people” to explore what it means to build both a career and a life around image-making in an era shaped by economic precarity, technological automation, and political uncertainty.
Film concept artist and AI critic Reid Southen speaks about AI's impact on art and entertainment, bringing you up to speed on the current landscape of unethical generative AI and pushing back against it. How does AI work, and does it plagiarize by default? What are the ethical and legal issues? How does copyright apply, or more accurately, not apply? What's happening with the many lawsuits? What kind of resistance are we seeing? How are companies and studios reacting? How does the general public feel, and what can you do to make a difference for both yourself and others? All of this and more will be covered, where the goal is to give you the tools and information you need to understand and talk about AI in such a fast-moving world, and hopefully walk away feeling more empowered and optimistic in the face of AI.
Jordan Sondler will share how self-expression in her work has helped her process grief and move toward self-acceptance. Utilizing artmaking for personal storytelling, she shines a light on experiences that are deeply universal yet often isolating. By illustrating her inner world, she strives to foster honest conversation with others and build external community.
Louis Henry Mitchell overcame tremendous odds and achieved his career dreams, surpassing them for an even greater mission toward encouraging others to fulfill their own calling. Taking lessons and practices from his own life, Louis provides encouragement and guidance to creative people from all walks of life. From writers to poets, sculptors to graphic designers, dancers to puppeteers, creative people are similar in many ways, most notably in the struggle with self-doubt, how to keep going, and how to stay energized and enthusiastic about what they create. This presentation will show how Louis learned that in the pursuit of creativity and life, itself, “Naysayers do not get a vote.
The ICON13 Gallery Show is an international juried exhibition featuring work by ICON attendees—including your heroes, your peers, and you!
Having lived dual careers as a performance and a visual artist, Kriota Willberg’s work in healthcare and education now very successfully facilitates her graphic medicine and integrative arts careers. Her presentation shares her images, describes her successful artworks based on her emotional, social, humorous, and professional experiences, and explores the integration of her viewers’ interests. Also, as a current educator, she successfully teaches art to scientists and science to artists.
Science plays an integral role in society, yet scientific information is often inaccessible. While there is a pressing need for reliable science communication, artists and scientists often feel siloed from one another. I will talk about the shared practices of scientists and artists, the unique considerations when using visual art to communicate science, and how my teaching practice helps forge connections between artists and scientists.
Join Oscar-nominated animation directors Ru Kuwahata and Max Porter as they reflect on two decades of creative partnership under the moniker 'Tiny Inventions.' This intimate presentation explores how their collaboration has evolved through professional triumphs, failures, and personal transformation. The duo will candidly discuss their unique writing process, sharing how they transform life's pivotal moments—marriage, relocation, parenthood—into compelling mixed-media narratives, often conceived during long walks together. Beyond the creative process, Ru and Max will discuss how they navigate the commercial realities of animation while preserving artistic integrity, exploring the ongoing tension between creative vision and market demands. They'll reveal what has sustained their creative joy and partnership across two decades, sharing practical insights about balancing art, life, and commerce in a collaborative practice.
In this presentation, Amanda Adams explores the role of hand-made art in shaping a sustainable creative life, reflecting on her experiences building a career across multiple income streams while navigating the challenges of long-term practice.
Kohana’s work is born from a deep love of the handmade, working mostly with paper and pencil animation. In this talk, they will explore the gifts of hand-drawn animation: its lessons in patience and forgiveness, its inherent lawlessness, and the importance of valuing process.
Attendees take the mainstage to present their ideas Pecha Kucha style.
Personal creative work is necessary for one’s artistic growth, but it’s also essential for advancing a career in the arts. In this talk, I’ll share how my background in illustration, and a number of personal creative projects have led to wonderful and unexpected places.
"Neurocurious" describes someone who is actively exploring their own neurocognitive functioning and the broader concepts of neurodiversity. This session will talk about OHora's own path of consciousness exploration from experiments with LSD in his early 20's leading to insights that directly influenced his picture book making. In a quest to celebrate weirdness as a positive attribute, it lead to the creation of a character that teachers and librarians used as a way of talking about autism. Positive portrayals of autism in children's media are scarce even though one in twenty three kids are diagnosed with autism or some form of neurodiversity. It was through this experience that he began to think about creating television media specifically targeted to and celebrating neurodiversity with the explicit goal of spreading empathy and awareness of the whole spectrum of humanity.
As a kidlit artist and independent illustrator, Nabi H. Ali balances maintaining a personal voice and meeting clients' requirements. A personal art practice informed by their interests helps Ali cultivate curiosity. With each professional project, Ali implements new methods and styles to feed a creative spark. Both personal and professional spheres of their work then inform each other, helping to push artistic abilities into new territories as well as expand an audience base, reassure clients every time they experiment, and most importantly, provide an engaging and enjoyable craft.
Illustration art has constructed culture in America. Norman Rockwell Museum, Center for American Illustration Art, is a leader in celebrating and presenting the art of illustration as one of the most powerful visual art forms. Norman Rockwell, whose work forms the Museum's nucleus collection, was an iconic visual communicator whose images continue to serve as some of the most enduring and potent symbols of America's aspirations. illustrators must understand their power and societal influence. They must continue to uphold freedom of expression, to give expression to the most compelling ideas of the times, and be a beacon of hope to inspire future generations. Examples of Norman Rockwell Museum's global work, its 2026 exhibition to commemorate the Nation's 250 anniversary, Visions of a Nation: From Revolution to Rockwell, and fresh contemporary ways for museums to work with illustrators to engage social action will be presented.
The Authors of "Washington's Gay General" will present excerpts from their graphic novel about the queer loves and legends of Baron von Steuben. Through the framework of the Baron's life, the authors will discuss the importance of contextualizing queer history as a means of connecting with the past and reclaiming our place in history.
In a landscape of shifting politics and AI-driven disinformation, the illustrator’s hand is a vital signature of truth. Drawing on 12 years of art directing at NPR, LA Johnson explores how personal authorship and human-made art uphold the free press, provide public accountability, and remain our most powerful tool for human connection.
Learn about how Globe Poster propelled entertainment stars with its iconic dayglo music posters. Learn about the skills that printers used in the '50s-'60s and how some of those techniques are still relevant today. See the journey of printing from the days of wood blocks to utilizing modern technology to create a bright piece of art to promote entertainers.
Drawing is about dialogue. With all the tools we have at our disposal, there are multiple ways one can communicate with the viewer: cartoons, painting, video, film, live-drawing, on social media, newsletters, YouTube, film, print. The key to a successful dialogue with the audience is to find your core message and stick to it.
The ICON13 Closing Night Party takes over the delightfully eccentric American Visionary Art Museum (AVAM), just steps from Baltimore’s Inner Harbor. With a live DJ spinning all night, expect a high-energy dance party set among bold, unconventional art—plus a few surprises to send ICON13 off in unforgettable style.
Color in illustration can seem mystifying. The grass is green, the sky is blue, but what is the color of something you can't see? What is the color of a feeling? A sound? A concept? Through this workshop, we'll explore the versatility of color and the power of an artist's intention. By wielding intention, assigning meaning to mark, composition, and color, we can start thinking about building a visual language all our own. So, if you're down to get a little weird, get out of your comfort zone, or want to try to push the color in your work to the next level, this could be the workshop for you!
Hey early birds! Start your conference experience with an energizing, collaborative sketchbooking workshop led by illustrator David Habben. Perfect for illustrators, designers, and visual thinkers of all kinds, this session invites you to explore how ideas take shape on the page. You’ll learn how to identify key themes from text and transform them into thoughtful, expressive visual interpretations through drawing. Along the way, participants will share pages, exchange ideas, and engage in meaningful visual dialogue with one another. It’s a chance to loosen up creatively, build momentum, and connect with fellow attendees in a hands-on, inspiring environment. Whether you’re a seasoned sketchbooker or just getting started, this welcoming session will help you see, think, and create in new ways. Be sure to bring your sketchbook and your favorite drawing tools!
Optical animation toys are situated in the history of animation, illustration, science and occult magic of the Victorian era. This workshop will focus on two historically significant devices: the Thaumatrope and the Phenakistoscope. After learning of their history and influence, attendees will have the opportunity to create one or both of these moving picture devices. Suitable for all skill levels, this workshop will explore different modes of storytelling that are activated by movement.
As a freelance illustrator himself, Nate Padavick knows that every illustrator who improves their SEO starts appearing in the same search results he relies on for work. For that reason alone, he strongly advises you not to attend this workshop. In it, Nate reluctantly reveals practical things illustrators can do to make their websites far more discoverable online—the same tactics he uses himself, and would honestly prefer to keep secret. Nate will demonstrate live searches, explain how search engines (and increasingly AI tools) evaluate illustrator websites, and show why some illustrators appear everywhere online while others disappear into the void. Attendees will even receive a checklist of changes they could implement immediately—though Nate sincerely hopes they ignore it.
This presentation provides a model for teaching illustration students how to create children’s media with children instead of for children developed for the course, "The Narrative Art of the Picturebook," at the Sam Fox School of Design and Visual Arts. It will detail a method of critiquing picturebooks in a nursery school setting adapted from Megan Dowd Lambert’s Whole Book Approach and share examples of how children’s feedback shapes student work. This pedagogical method demonstrates how children can provide creative insights that traditional studio critiques preclude. Most crucially, this presentation reframes the prevailing model that positions children as passive recipients of visual media, and instead situates them as capable co-creators by applying Marah Gubar’s “kinship” model to the picturebook illustration process. It urges instructors of children’s illustration to use collaborative testing as a tool to foster more reciprocal relationships between students and the children for whom they illustrate.
We created the figure drawing class we wish we’d had when we were in school. Semester after semester, we've seen our illustration and animation students struggle with their figure drawing skills. Many of the struggles our students encounter are the same hangups we faced ourselves as students. Figure drawing class needed an update. In this talk, we present a re-imagining of the foundational figure drawing class that combines traditional life-drawing methods with modern technology and influences from the worlds of comics, character design, film, and animation. We'll discuss course structure, assignments, and an innovative multi-instructor classroom approach.
Despite the temptation to see illustration as an eternal practice as old as cave painting, the field is decidedly modern, elementally tied to printing, publishing in vernacular languages, and rising literacy rates from the fifteenth century. During the first third of the nineteenth century, approaches for combining text and images in pamphlets and books evolved haphazardly. The metal engravings plopped into the new literary annuals of the 1820s— diminutive gift books marketed to genteel women as Christmas presents—were added to increase their appeal. Self-conscious editors began to commission textual illustrations (meaning commentaries) to explain or enliven the pictures, typically portraits or landscapes. Caricaturists were engaged to create book projects and writers commissioned to “write up to” or respond to images, as was true of Thomas Rowlandson’s Tours of Dr. Syntax (1810-12) with text by Willam Combe. Finally the rise of the novel inspired publishers to contemplate the inclusion of pictorial embellishments, comprehensively undertaken by Thomas Cadell’s “Opus Edition” of Walter Scott’s Waverly novels, 1829-1833.
In such a fluid environment did new publishers Chapman and Hall undertake to publish what would become The Posthumous Papers of the Pickwick Club (issued 1836-37), simultaneously commissioning established caricaturist Robert Seymour and the young writer Charles Dickens, a pairing which would end in tragedy for one, and dramatic success for the other—in the process shaping the power dynamics of serialized fiction illustration which would prevail for the next 150 years. This paper will address the use of historical printed matter in an archival setting to investigate the serial format of fascicles, or monthly pamphlets, to enable graduate students to study: an illustrated reading experience as defined in the 1830s; an editorial process from a primary source; the rise of advertising in serial formats; the appearance of Sam Weller as a character in Volume 4 which saved a sagging project; the role played by H.K. Browne, or “Phiz,” who would become a primary illustrator to Dickens across many projects; the growth of Dickensiana; the symbiotic relationship between the magazine and book publishing businesses; and the historical phenomenon of the popular “hit series,” pioneered through fascicle publishing.
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This presentation explores how a personal comic making practice evolved into a study on how and why comic makers use animal characters in autobiographical narratives about everyday life.
Many recipe books and food packaging in the market today rely on highly stylized food photography, lengthy instructions, and creating experiences that are appealing but often out of reach, ultimately alienating readers. This session advocates the use of illustrations in recipe books and packaging designs as a richer, more engaging method to retain cultural authenticity while also enhancing interactivity. Using my thesis on Konkani culinary traditions in India as a primary case study along with visual analysis, I demonstrate how illustration can overcome language barriers, weave cultural narratives, and humanize ingredients by celebrating their imperfections. I will also examine successful illustrated representations of food, from recipe books to packaging design, to understand comprehension and emotional resonance across different formats. Ultimately, I aim to inspire the use of illustration as a dynamic tool for cultural preservation and education, proposing applications in heritage projects, inclusive designs, and digital culinary platforms.
From fashion, to marketing, publishing and beyond, there is not a creative industry in the 21st century that does not reference or employ hip hop aesthetics. This presentation will illuminate how the emergence of Hip Hop culture in 1973 was visually elevated by a community of Black illustrators, both trained and untrained, who created a new language now recognized as a global illustration style. It will provide context and proof of the invaluable contributions these artists have made to the illustration industry, and to the wider global creative culture.
This session brings together board members from the Society of Publication Designers for a candid conversation about working with illustrators in today’s editorial landscape. Representing newspaper, newsstand magazine, and nonprofit print and digital publishing, the panel will share insights into their workflows, visual needs, commissioning processes, and what makes an illustrator stand out in each space. Following the discussion, illustrators will be invited to engage directly with the panel, asking questions and gaining practical advice on pitching, collaboration, and building professional relationships. This interactive session is designed to foster dialogue and provide actionable guidance for illustrators.
Anything can be a comic if you are willing to put it into panels. This includes contemplative comics, poetry comics, memoir comics, wordless comics. The paneled format can feel like the marathon of the drawn world—so many decisions to make, details to juggle—wrangling narration, speech bubbles and characters into tiny repetitive squares or shapes. In this workshop, attendees will be guided through different format choices on the spot, making quick decisions and trying several iterations to discover which they like best. Being able to see the choices others are making, including the borrowing and swapping of ideas, is also an important part of the experience.
Practice sketching a model in dramatic costumes from different eras and fantastical realms. Explore body gestures, clothing folds, differing textures and details. Consider the potential applications for fashion, narrative, and character design. Any level of stylization is welcome, as well as traditional or digital media. Attendees are encouraged to bring their own sketchbooks and favorite drawing tools or tablets and can work in color or black and white. Easels are available. Poses will range from 1-5 minute gesture sketches and 10-20 minute drawings.
Paper Clay Pinch Pot is a workshop for illustrators who want to investigate 3D easily. Paper clay is simple to use yet it affords many opportunities to get off the page without expensive kilns or glazes. In this workshop. Make imaginary nature, characters or everyday objects. Attendees will have tools, water and paper clay material available to them, but mostly you’ll be using your hands to make shapes. The short dry time will allow attendees to pick up their piece at the end of the conference to take home and color with gouache, watercolor, colored pencil or just leave white. Complete instructions on sealing your piece will be provided.
An introduction to conceptual collage and their direct application to posters with David Plunkert and Mirko Ilic. You'll learn to illustrate posters using simple tools like pens, pencils, ink, combined with collage. We’ll also explore the power of humor, wit, and conceptualization in poster design.
This workshop will introduce the basics of printing multi-color artwork on the Risograph. Attendees will have the opportunity to create new artwork and make their own 2-color Risograph print using the scanner bed and our library of colors. We'll print short editions of everyone's prints to share and take home.
Sketchbook parties are ANALOG! Now more than ever, it’s important for your humanity to shine through in your work. Physical materials invite the micro-decisions we call happy accidents. We’ll provide a range of materials for experimentation, and you’re welcome to bring old favorites or impulse buys you’ve been meaning to try. Sketchbook parties are IMPORTANT! A sketchbook is a place to experiment and grow without the pressure of judgment. Unlike deadline-driven illustration, you don’t have to make something amazing every time. That freedom helps you discover new ideas and aesthetics. Sketchbook parties are SOCIAL! With social media feeling less social every day, it’s a good time to lean into IRL connection, drawing alongside new or old friends in a format you can bring back to your own community. Sketchbook parties are ABOUT YOU! There’s no single right way to keep a sketchbook. We’ll share approaches, and you’ll choose your own path.
Join this colorful gouache workshop with illustrator Mirna Stubbs. New to gouache? Mirna will go over the unique properties of water-soluble and Acryla gouache. Artists will explore storytelling through painting with gouache and incorporating color paper. All materials will be provided, but feel free to bring your own favorite brushes and sketchbooks.
Drawing from my experience as a cartoonist and educator, and grounded in my research into works like Nick Drnaso’s Sabrina, this talk examines how visual silence invites reflection, tension, and ambiguity, allowing students to approach storytelling not as a march toward plot, but as an experience. Ultimately, silence in comics is a form of invitation, a moment where the artist steps back and allows the reader to enter. In teaching students to embrace this space, we prepare them not only to make stronger visual stories but to become more empathetic, attentive readers and makers.
In this presentation, I will explore how "Esperancita’s Mostly True Memoir" bridges creative practice, academic research, and pedagogy. I will demonstrate how visual storytelling can engage students in nuanced conversations about migration, identity, and memory, while fostering empathy and self-expression. The project offers a model for research and art-making as a socially engaged and personally transformative act. I’ll reflect on how storytelling through illustration can be used to surface lived experience, foster empathy, and create space for culturally responsive dialogue. For me, this work isn’t just a book; it’s a love letter to Colombia, the home we were forced to leave, and a gift I didn’t know I needed: a way back to myself.
This presentation shares a classroom model that adapts Carl Jung’s active imagination and other contemporary visualization practices into a working method of visual research. Through guided exercises based in memory, dream, and observation, students generate written and sketched artifacts: raw material they shape into grounded characters, environments, and concepts. Developed through the continuing education course, Active Imagination: Ideation Process for Creatives at Minneapolis College of Art and Design in 2022 and later refined in undergraduate illustration projects at Pratt Institute and Queens College, CUNY, the approach strengthens skills essential to a sustainable studio practice, including attention, associative thinking, and ideation. This session shares prompts, student examples, and reflections on applying the method in diverse educational contexts.
Literary critic and feminist theorist Gayatri Spivak defines education as a non-coercive rearrangement of desire. This presentation will show how I translated my graduate school research into the classroom to teach students how to broaden their media literacy skills, navigate professional environments, and most importantly, help them discover what they love; as self-awareness is the key to discovering your visual voice.
This talk focuses on my career as an artist, author, educator, and agent, with examples of how my creative work fuels and informs pedagogy.
Motion Commotion is a curated showcase of standout animation and motion shorts, lighting up the screen at the historic Parkway Theatre. Settle in for an inspiring, high-energy program of boundary-pushing work—an unforgettable night of storytelling in motion.